Hello everyone,
Following the “Low Poly characters: Model stylized” training, I continued to practice and I am presenting my work.
This is the beginning of my character series for the creation of my game with Unreal Engine. The complete firefighter (with the bottles and mask) is made of 3500 vertices. I intend to have around 150 characters and I’m wondering if this number of vertices is appropriate for Unreal Engine.
Can you tell me what you think of this work?
Thank you for your feedback.