I have follows the mouse up with the PlayerInputComponent->BindAxis(TEXT(“LookUp”), this, &APawn::AddControllerPitchInput);
In the project:
Axis:
LookUp
on Mouse Y with a -1
The mouse never looks up or down
I am us 4.6
I have follows the mouse up with the PlayerInputComponent->BindAxis(TEXT(“LookUp”), this, &APawn::AddControllerPitchInput);
In the project:
Axis:
LookUp
on Mouse Y with a -1
The mouse never looks up or down
I am us 4.6
Are you sure your class is being used?