Looking for some extra talent to bring into a project I’m currently prototyping.
The Hero Saga is a collection of epics describing the heroic deeds of countless adventurers. Built upon Wizards of the Coast’s SRD5e rules used to create Dungeons and Dragons, this is a collective story telling game based on PnP tabletop RPGS, in the same vein as games such as Baldurs Gate, Neverwinter Nights, and Icewind Dale. As the GM, you collaborate with your party to unravel another chapter in the neverending Hero Saga, while adventurer-controlling players share the role that their hero plays in the saga.
Striving to be the truest-to-form adaptation of the d20 rule set, The Hero Saga will include features that allow the GM to:
–Create their own world in real time (in place!)
–Customize atmosphere in real time, including ambient light color, time of day, sun size, fog color, density and altitude (all in place!) and soon to include ambient sound
–Customize terrain in real time
–Custom item and NPC creation in real time!
–Much, much more!
While allowing adventurers to:
–Create a character to their specs, all within the allowances of SRD5!
-Openly explore the entire world created for them! (In progress!)
–Engage in traditional-to-its-roots, turn based, tactical combat!
Other features include:
–Cross between real time exploration and turn based combat.
–3rd person or isometric at the roll of a mouse wheel!
–Enough customization to create endless replayability!
–Stylized art style
Now, here’s the talent I’m looking for:
–Concept Artist/2d Artist:
This will be very important! The D&D versions of creatures and characters found in the Players Handbook, Monster Manual, etc. are protected under Product Identity, I need a concept artist to create new likenesses specific to The Hero Saga. As I have only a loose vision for our artistic style, you will have free roam to explore and help create the vision for our game! My only input will be to 1) approve the quality of the final product and 2) verify that our vision is unique and doesn’t infringe on WotC’s D&D product identity.
Other concepts will include decorative and environmental asset concepts (i.e. houses, fences, ruins, chests, foliage, etc. )
As a note, given our style and camera views, concept will not be required to be “high definition” or “realistic” in quality.
Must be familiar with 2d graphics programs, and have a legal copy of your own software if not using freeware. (GIMP, etc.)
–3d Artist:
I’m not a mainstream studio, I’m not looking for AAA-quality, but I will require a certain quality standard. Starting mass production of assets (various humanoid and animal skeletal meshes, items based off of SRD5e, and structural/environmental static meshes) will be first priority. After which, animation of skeletal meshes and textures/ materials will be created, and finally they can be brought to production quality.
Must have a legal license for your preferred software if not using freeware (Blender, etc.)
Ideally will also be familiar with the work flow involved in properly exporting to FBX format for import into UE4.
–Programmer (possibly)
Solid understanding of C++ necessary–previous experience before this course preferred. Understanding and familiarity with UE4 necessary. To clarify, understanding what’s taught in this course isn’t enough–problem solving how and when to implement what’s taught in a completely unrelated scenario is necessary. For example, understanding what a line trace is, is not enough. Being able to determine how and when to do it in unique scenarios is required.
A solid understanding of pointers, O.O.P., encapsulation, abstraction, etc. Are all necessary.
With all the above positions, you may be required to sign a Rights Assignment Agreement. In case you leave partway through the project, this will allow the project to retain all rights to content created for its usage.
Should you show proper aptitude, attitude, and interest in long-term support, we may also consider an agreement guaranteeing you a percentage of profits made when/if we commercially market The Hero Saga.
Lastly, I’m feeling out interest in a voluntary position:
–Writer:
Temporary position. Looking for someone to possibly write story lines for a small series of official campaigns, each 1-2 hours in length. Must have familiarity with the SRD5e rules, and be free of any references to the established D&D universe.
If interested, please contact me at admin@theherosaga.com.
Thank you!