Looking better now that it is a filled in Mask

Full progress can be seen by visiting my Repo

Now the features of the character are appearing now that the face is filled in. I also tested it with a subsurface modifier of 3 to see how it shapes out. I do see a few point that need to be smoothed out or reshaped. Looks like she is blowing out her cheeks.

Basic topology:

W/SubSurface Modifier:

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3 is a bit high, later Grant uses a level 1.

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Yes, 3 is quite high. But with so few faces I felt I could crank it up without fear of crashing the machine.

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