I know, that this is’nt exactly connected to this specific lection, but seeing you messing around blueprint and using clamp function again gave me idea how to solve issue that bugged me ever since the option to look around map was introduced. It was really annoying for me that it was possible to move camera up and down more than certain distance and when it was moved downwards or upwards more than 180 degrees it fliped, so I did this. I actually expect this issue to be solved in one of the future videos, but as I said that was bugging me so bad that I couldn’t wait
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Thanks!! It’s also making me crazy right now!!!