Live Coding not Working even while Enabled

So I recently started building using visual studio in the Crypt Raider section of the course. After building the first time in visual studio code, it showed two pop-ups in the bottom left that I clicked accept on, even though I didn’t know what they meant, I just assumed that was what I was supposed to do. A couple of days after this, I can no longer use live coding even while it is enabled.

I’ve tried building with unreal engine closed to delete any hot-reloaded binaries but visual studio shows this in the terminal and the problem still stands:

That says you have a compilation error because you misspelt UPhysicsHandleComponent on line 26 in Grabber.cpp

Thank you, that worked! I’m used to finding the errors in the live coding tab but thanks for showing me what should have been obvious.

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