I am currently at the Gradle build section of the Master Mobile Game Development with Godot 4: From Concept to App Stores course. I run Unbutu 22.04 and am using Godot 4.1.3 as recommended for the course.
Everything was going fine until switching to gradle. I began getting errors:
editor/export/editor_export_platform.h:178 - Export: Building of Android project failed, check output for the error. Alternatively visit docs.godotengine.org for Android build documentation.
Cannot remove non-existent file or directory: /home/joecool/.cache/godot/tmpexport.1706397542.apk
It ?seems to be? a known bug??? This is the first I have knew about it and right now it is a show stopper. If anyone has any suggestions I am happy to hear them.