Lighting


I can’t decide if I’m leaving it too dark, but obviously we want the lamp light to show through.
Maybe the dynamic will change again when there’s more real geometry shaping the lamp beam.

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How did you enjoy lighting?

It’s fun enough, I don’t feel confident I know what I’m doing with lighting setups though.

Also, found it a bit confusing that scaling the bulb size down made it darker - surely if the strength is brightness/wattage, the size should just affect how sharp shadows are & not the brightness.

I think these things are approximations to the real world. I tend just to go by the results rather than worry that it is not how it might be in real life. Perhaps the lights take away the light dispersed by a bigger size but do not add it back on to the smaller light? All such stuff not being ‘real’ would have had to be programmed in. Just easier to turn it up a bit.

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