Lighthouse scene

Thanks for the lesson @Grant_Abbitt , sculpting part with dyntopo was very insightful for me


Great job :clap:

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I’m loving the bird’s eye view of the scene. :grinning:

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How in the world have you made this? Wow it beautiful, great work!

Thanks :blush: I just complicated the initial low poly scene with more geometry and usage of subdivision surface modifier. Water is made with displacement modifier on a highly subdivided plane and grass is made through hair emission particle system with several cylinders as objects

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