Lighthouse scene

Thanks for the lesson @Grant_Abbitt , sculpting part with dyntopo was very insightful for me

17 Likes

Great job :clap:

1 Like

I’m loving the bird’s eye view of the scene. :grinning:

1 Like

How in the world have you made this? Wow it beautiful, great work!

Thanks :blush: I just complicated the initial low poly scene with more geometry and usage of subdivision surface modifier. Water is made with displacement modifier on a highly subdivided plane and grass is made through hair emission particle system with several cylinders as objects

Privacy & Terms