Light scene test - room with lamp

//////////////////

////////////////

Now I have worked on the lamp itself

Render settings: screen space refraction enabled.
grafik

Material: Princ. BSDF Shader, Roughness 0, Transmission 1, Screen Space Refraction ticked.
grafik

///////////////

//////////

I have tried to work with texture paint, but nothing shows up in the rendering…

2 Likes

Privacy & Terms