Light issue

Hi,

When I move from scene to scene the light on the scene gets weirdly dark.

There is no such issue if I launch the second scene directly, what could that be?

Screen_Recording_2022-10-14_at_11_37_31_AdobeExpress (1)

Found a solution 2 lectures later

I had to create a new Lighting and enable auto generation.

Meh, “unsolutioned” this as the light gets weird shades and going from scene 0 => 1 is good but 1 => 0 the issue is still there.

Also the scene gets much darker which I dont like.

BTW, I’m using URP.

EDIT: Generated the light manually which created a folder in my scene with the lights rather than autogenerating it each time.

Some assets were still dark so I’ve added another directional light, looks ok-ish now.

EDIT2: I have found a lighting tutorial for URP on youtube and was able to configure it as I want :slight_smile:

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Yes, lighting under URP is handled a bit differently than in the built in-renderer. I’m not entirely sure why it was behaving one way when the scene was started directly and another when the scene was Load()ed in game.

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