Light Flickers

Hello, Just starting the C++ Unreal course and getting strange flickers when navigating the game space in play mode:

I’m trying to find out what this is caused by! Any help much appreciated.

If you select all the box brushes and convert it into a static mesh in the details panel, then rebuild the lighting, do you get better results?

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I had a similar problem with the same asset and your suggestion did it! The only side effect is that the insides are much darker now, seems that there are no reflections. Maybe it was too brighter before and now is as it supposed to be?

The right hand side looks more accurate of the scene, to me.

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