Libopenvdb.lib error when trying to build

I’m getting this list of errors when I tried running the build task

libopenvdb.lib(points.obj) : error LNK2001: unresolved external symbol __imp___std_init_once_begin_initialize
libopenvdb.lib(AttributeSet.obj) : error LNK2001: unresolved external symbol __imp___std_init_once_begin_initialize
Module.Niagara.10_of_13.cpp.obj : error LNK2001: unresolved external symbol __imp___std_init_once_begin_initialize
Module.Niagara.13_of_13.cpp.obj : error LNK2001: unresolved external symbol __imp___std_init_once_begin_initialize
libopenvdb.lib(Archive.obj) : error LNK2001: unresolved external symbol __imp___std_init_once_begin_initialize
libopenvdb.lib(openvdb.obj) : error LNK2001: unresolved external symbol __imp___std_init_once_begin_initialize
libopenvdb.lib(points.obj) : error LNK2001: unresolved external symbol __imp___std_init_once_complete
libopenvdb.lib(AttributeSet.obj) : error LNK2001: unresolved external symbol __imp___std_init_once_complete
Module.Niagara.10_of_13.cpp.obj : error LNK2001: unresolved external symbol __imp___std_init_once_complete
Module.Niagara.13_of_13.cpp.obj : error LNK2001: unresolved external symbol __imp___std_init_once_complete
libopenvdb.lib(Archive.obj) : error LNK2001: unresolved external symbol __imp___std_init_once_complete
libopenvdb.lib(openvdb.obj) : error LNK2001: unresolved external symbol __imp___std_init_once_complete
F:\GameDev\UnrealProjects\ObstacleAssault\ObstacleAssault\Binaries\Win64\ObstacleAssault.exe : fatal error LNK1120: 2 unresolved externals

I’m running unreal 5.1.1 and using Visual studio code with the C/C++ extension. Any thoughts on what went wrong?

Did you install Visual Studio Community with the settings shown in the lecture?

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