Hi all,
Went and had a little experiment with instantiating some extra challenge into the levels… The result is pretty much Rocket Dodgeball!
Unity Course, Rocket Dodgeball!
What do you guys think?
Hi all,
Went and had a little experiment with instantiating some extra challenge into the levels… The result is pretty much Rocket Dodgeball!
Unity Course, Rocket Dodgeball!
What do you guys think?
Welcome to the community!
It looks really cool just be sure to make the spiky balls disappear after a while, I know the level is short but if someone decides to just stay there the screen will get filled with spiky balls.
Thanks!
In fact I already did just that. The spiky balls should all roll off the ground layer (which happens outside the player’s view) and a small script attached to them destroys them if their position.y gets below a certain point.