Level V: Rocket Dodgeball

Hi all,

Went and had a little experiment with instantiating some extra challenge into the levels… The result is pretty much Rocket Dodgeball! :slight_smile:

Unity Course, Rocket Dodgeball!

What do you guys think?

2 Likes

Welcome to the community!

It looks really cool just be sure to make the spiky balls disappear after a while, I know the level is short but if someone decides to just stay there the screen will get filled with spiky balls.

Thanks!

In fact I already did just that. The spiky balls should all roll off the ground layer (which happens outside the player’s view) and a small script attached to them destroys them if their position.y gets below a certain point.

1 Like

I really love the creativity :fire:

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