THe general layout of the beat chart sounded good to me, so just implementing my “Blitz” theme of my game to it, that would result in:
Beat chart
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- Reconnaissance plane Intensity 2
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- Attack on the factories Intensity 3
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- Escort attacking Intensity 5
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- They are attacking the city Intensity 5
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- Chase the stragglers Intensity 2
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- Massive attack ! Intensity 8
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- Level boss (big bomber & escort) Intensity 10
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- End level Intensity 0