Greetings,
Here is the beginnings of the Bull Cow Game code, introducing the diplomatic TEXT() macro. The video talks about it settling disputes between other platforms.
// Fill out your copyright notice in the Description page of Project Settings.
#include "BullCowCartridge.h"
void UBullCowCartridge::BeginPlay() // When the game starts
{
Super::BeginPlay();
PrintLine(TEXT("Welcome to Bull Cow!"));
PrintLine(TEXT("Press enter to mooove forward"));
}
void UBullCowCartridge::OnInput(const FString& Input) // When the player hits enter
{
ClearScreen();
FString HiddenWord = TEXT("word");
}