Hello, I’m having a problem with the code on lesson 89-90.
The following line of code
PressurePlate->GetOverlappingActors(OUT OverlappingActors);
cause my game to crash and I don’t see a solution for this problem. Can someone help me figure it out?
I’ll also link my OpenDoor.cpp code and OpenDoor.h
OpenDoor.cpp: https://pastebin.com/skELVd06
OpenDoor.h: https://pastebin.com/yh0Vt2Df