Really good Lego model.
Add different poses.
Give more dynamic to the scene.
I’m trying to create the hands to be low poly but at the same time exactly like the following structure model design
you see the curve in the hand I’m trying to create that as a low poly without subdivision surface modifier to make it look good.
I’ve been trying to make since yesterday but what I’ve come up with is the following 2 apporaches
but it would be great if you give me more advice about how to create lego arm
A cylinder, 6 verts, inset ends, one face extruded down and snapped to the other, merger verts, delete face. Cap now open ends.
Basic and you can use more verts than the six sided cylinder I did if you are ok with more verts for a more rounded result.