I recently implemented the functionality that allows the Tank Pawn to rotate the turret to follow the mouse cursors hit result, however I noticed through my play testing that if I hit left-click at any point, it places the cursor in a different position which in turn rotates my Tank. I thought this would be resolved after implementing the fire functionality but it still occurs and I’m not quite sure why.
Left-Click shouldn’t trigger anything other than Fire since that is all I’ve done in my C++ scripts.
There are no error or warning messages to debug from so not sure how to solve this issue.
Any help would be appreciated!