Lecture 90 UE5 C++: UGrabber::Release not shown in blueprint event graph

I’m on Lecture 90 of UE5 C++ and was having issues with UGrabber::Release not showing up in the blueprint event graph after restarting the editor.




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I’ve done a Rebuild in vs2022 and removed/readded the Grabber component to the BP_Player camera and recompiled the blueprint. restarted a few times and still nothing.

searching I found this, but I’m not sure I follow the solution.

By the looks of it you have compiled the wrong configuration. That says you built the non-editor version.
You need to compile the editor version as that’s what the editor is using.
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