I am using macbook and when I created the BuildingEscape project in unreal editor, I couldn’t find the Build/ folder and the VC.db file mentioned in lecture, is that ok?
Edit: I also cannot starterContent from the Content/ folder.
I am using macbook and when I created the BuildingEscape project in unreal editor, I couldn’t find the Build/ folder and the VC.db file mentioned in lecture, is that ok?
Edit: I also cannot starterContent from the Content/ folder.
The VC.db file is the database from Microsoft Visual Studio. The Mac uses XCode and has a slightly different folder structure.
I have now moved this post into the building escape sub-category, and tagged with the new lecture specific tag.
In future this will be done for you IF you follow the “Lecture DISCUSSIONS” link from the Udemy lecture resources.
This lecture assumes that we can build the game in Xcode/Visual Studio, but I’ve not seen how we integrate Xcode with the Unreal editor. Am I missing something?