- …but have you learned how to make games that are easy to add new features to?
- Have you learned how to make assets, animations, and sounds, do you have an eye for level design?
- Controls? Easy, I designed it and tested it 1000 times, “just do this…” doesn’t translate well to people trying it.
- Your hyper-casual game is 5gigs… Are you sure you optimized this?
- Look how nice your UI is, but on this device… what is this… a UI for Ants!
These are the things I find myself asking once I “learned” to make a game.
I thought the mountain was a hill, but I love it so much I don’t mind the climb.
Does anyone else have something to add to the list?