I even tried copying the code for the lecture perfectly
Hi,
Welcome back to our community!
Have you already tried to add Debug.Logs to your code to see what is going on during runtime?
yes in fact it still triggers gameobjects even though they don’t have the enemy script.
including my terrian
and the lasers arn’t triggering anything but my ship does
Try to decrease the Kill Speed value in the Collision module to make the particles disappear when they collide with something.
https://docs.unity3d.com/Manual/PartSysCollisionModule.html
Is “Send Collision Messages” enabled? If not, enable it. Otherwise, your collision method won’t get called in the collision event.
If that didn’t make the suggested Debug.Log messages appear in your console, I would suggest to rewatch the video at least one more time. Maybe something is missing in your project.
See also:
- Forum User Guides : How to mark a topic as solved
yes it worked thank you for the help Nina
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