Quick Video Demo of my Laser Defender Prototype, I made a few creational additions from the course, as listed below (or just skip to the video at the bottom )
• Changed the ship fire sequence from a coroutine to a hold button down method
• Ship can be controlled and fired from mouse or keyboard
• Edited the starfield background to make it more colourful. It’s used in the main game loop.
• Added a 3 lives Hud which would remove a ship life icon instead of counting down player health
• When new player ship spawns, player has a few seconds to move ship before it can be hit , indicated by its flashing.
• Added a particle Emitter for the Player Ship explosion and the new life ship won’t spawn until the sound effect has finished playing
• Added a Sound Manager and Player which would automatically play a looping track depending on the scene loaded. The Sound Manager uses a List collection type to reference all the Audio clips used in the game.
• Added a colour text flash method to make text strobe between two colours, used on the start and end game scenes