Hi guys,
i got a little problem here, in rendered view my lamps base looks pretty red, but in full render it gets a bit weird.
do you have any suggestions how to fix this? i tried removing doubles and recalculating normals but that doesnt help.
thank you for helping
Solution
This issue was explained a few Lectures later cause Mikey had the same problem.
In my case it was an older version of the base underneath the new one
Thanks for watching