Lamp with inverse kinematics

Just wanted to share how my project is going so far with the lamp, I made the backdrop out to be a room with some textures sloppily applied (by the way, super easy to work with a quarter of a room textured and shown and having mirror modifier show up in renders as to not impede work by having it in the way constantly - nothing much but the idea to do it this way saved me a lot of headaches while working on this so far).

And here, little Lamp-y dreams of glory he would undoubtedly attain if only his maker made him with arms, but it was not meant so…

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Good looking. Not only lamp but overall scene composition/lighting. Good job :+1:

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