Lamp rigging problem vertex group

the model doesnt seem to align with the rig, i did everything mike do, the vertex group with the same name as the bones, also entering edit mode realign it fine, only when i exit.

the animations works fine but i dont know why is the model a little but more angled, thanks in advance.


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Somewhere in the process of modeling, rigging modeling (not in rest mode), you shifted vertices, origin point, and maybe scale a bit.
Difficult to say when or how.

  • Apply scale on all objects. If it gets worse redo the rigging part (sorry).

Your mesh density is very high! No need for it. Use object smoothing instead.

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FedPete probably has covered it. You could check the armature rest position, and then the bone positions to the related mesh.

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