Lamp (In Progress) - let there be light

This is from lesson 115. Using Curves To Generate Geometry.
The base has been built with the Bezeir curves and circles. It is still in skeleton rough/sketch form.

My favorite part is the emission modifier so far, love how it lights things up compared to spot, sun and area lights.

BTW, this was using EEVEE with 1024 samples (and still kinda grainy)…

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