This is my final lamp design! I’m new to Blender but not to 3D (came from Cinema 4D), so I gave myself a challenge: the ring light I have in my office. The bones are pretty similar to the course. I’m hoping to vary the lamp color (emissive material) to convey emotions when the lamp is animated
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Looks very nice and your experience will soon sort out the bones stuff. As you say it should be pretty much the same.
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Nice Swirly light. This has some fun animating possibilities- It would have a hard time catching a ball
Although I would personally consider bulking out some of the arms and joints and widening the base. But that is more aesthetics than anything else.
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You’re right @Zangk : the arms are in reality 2.3cm for a 50mm ring light (Elgato), where mine were only 1.5cm thick originally. The real stick that comes in the box has no middle joint, so I now discovered that my ball joints can’t actually rotate as much as I’d need them to For a commercial project I’d fix that and start over, for this lecture I might say “lesson learned” and go ahead with this small mistake.
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A good approach, one that I should make an effort to pick up sometime.
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