Not totally proud of it, but I timeboxed it to 1h…
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I like it! Consider using “smooth shading” to get rid of the lines.
Nice job!
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Thanks and good suggestion! I’ll try this when I get to home
Interesting… it’s not as easy as selecting the object and turning on smooth shading :). Loads of artifacts comes up that way. This project is a mess in terms of topology, so it would be easier to re-make it from scratch with correct topology to have better quality of shading. But at the end of the course I’ll probably revisit the idea of building castle and make it a “proper” one
Just for a reference:
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You can pick different faces in edit mode and turn on smoothing just for those faces (instead of globally for an entire object).
Cheers!
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