Kind of an odd problem

so when i hit play and play a little bit with the ball that go off the walls after i used the edge collider 2D ( my version of wall )
when i hit the wall after certain times the ball goes through the wall
and i get stuck

Hi Hamza,

What do you currently have the Collision Detection set to on the Rigidbody2D component?

i had an edge collider so i think it doesnt have enough time to process the collision because when i changed to box collider everything was smooth

I suspect if you changed the Collision Detection to Continuous this would resolve the issue using the Edge Collider also.

ooooooooooohhhhhhhhhhhhhh i didnt think of that xD thnx the problem is solved :smiley:

Le dim. 30 déc. 2018 à 01:29, Rob Meade gamedev@discoursemail.com a écrit :

1 Like

You’re very welcome :slight_smile:

This topic was automatically closed 24 hours after the last reply. New replies are no longer allowed.

Privacy & Terms