so when i hit play and play a little bit with the ball that go off the walls after i used the edge collider 2D ( my version of wall )
when i hit the wall after certain times the ball goes through the wall
and i get stuck
Hi Hamza,
What do you currently have the Collision Detection set to on the Rigidbody2D component?
i had an edge collider so i think it doesnt have enough time to process the collision because when i changed to box collider everything was smooth
I suspect if you changed the Collision Detection to Continuous this would resolve the issue using the Edge Collider also.
ooooooooooohhhhhhhhhhhhhh i didnt think of that xD thnx the problem is solved
Le dim. 30 déc. 2018 à 01:29, Rob Meade gamedev@discoursemail.com a écrit :
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You’re very welcome
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