I wasn’t expecting this to turn out as well as it did.
I used the output of a shader to rgb node into the strength of the emission shader for the shadows.
I need to work on my ability to paint wood.
I made a lot of mistakes along the way, but I learned a lot.
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NP5
2
Made a great job of it.
I like the broken merlon. Knocked inwards by trebuchet fire?
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Thanks, I wasn’t thinking of the exact war machine that caused the damage when I made it, but it well could have been a trebuchet.
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