I wasn’t expecting this to turn out as well as it did.
I used the output of a shader to rgb node into the strength of the emission shader for the shadows.
I need to work on my ability to paint wood.
![turntable](https://community.gamedev.tv/uploads/db2322/original/4X/1/a/6/1a6801d74c3e61b3e3065884ab3af0e0107dfd0f.gif)
I made a lot of mistakes along the way, but I learned a lot.