hello everyone,
I have just finished making my block breaker game.
I used Inkcape to create my assets i made my background for the levels with a transparent background to help me push forward of level creation so that changing the tint of the camera would create different levels.
I wanted to take this approach as down the line i would like to implement into my game an endless level production by using Procedurally Generated Content (PGC) setting different layouts of bricks and changing the background colour randomly for each level.
please give it a try and let me know what you think.
http://gamebucket.io/game/7e81ee31-2273-4cc7-a4fb-5cc31e984d7d
thanks everyone.