Just a normal greeting from Philippines (english)

using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class NumberWizard : MonoBehaviour
{
int max = 1000;
int min = 1;
int guess = 500;

// Start is called before the first frame update
void Start() {


    Debug.Log("Hey player Welcome to Number Wizard");
    Debug.Log("just Pick a Number but don't tell me");
    Debug.Log("the Highest number you can pick is: " + max);
    Debug.Log("and your Lowest number you can pick is: " + min);
    Debug.Log("Tell me if your number is Higher or Lower than: " + guess);
    Debug.Log("Push the Up Arrow Key if it is Higher.");
    Debug.Log("Push the Down Arrow Key if it is Lower.");
    Debug.Log("Push the Return key if it is Correct!");
    max = max + 1;
}

// Update is called once per frame
void Update()
{
    //If Up arrow is pressed = Number is Higher
    if (Input.GetKeyDown(KeyCode.UpArrow))
    {           
        min = guess;
        guess = (max + min) / 2;
        Debug.Log("Is your guess Higher?");
        Debug.Log(guess);
    }
    //If Return is pressed = Guess is Correct
    else if (Input.GetKeyDown(KeyCode.Return))
    {
        Debug.Log("My Guess was Correct!");
    }
    //If Down arrow is pressed = Number is Lower
    else if (Input.GetKeyDown(KeyCode.DownArrow))
    {
        max = guess;
        guess = (max + min) / 2;
        Debug.Log("Is your guess Lower?");
        Debug.Log(guess);
    }
}

}

2 Likes

Welcome to the community!

Your greeting looks nice, well done!

Looking good! Just so you know, saying max = max + 1 is the same as saying max++, but that’s ultimately down to personal preference haha!

Privacy & Terms