Jurassic Park 1993 model w.i.p

Hi, here’s a JP TRex I’m modeling then hoping to sculpt details, etc. I’m using a picture of the original wireframe model modeled by the animator Steve “Spaz” Williams in 1991. It’s in the blocking out stage right now.

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I’m hoping that I’m able to sculpt over this initial mesh?

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If you’re doing the dino from the beginner course, that’s not covered there, but there’s no reason you couldn’t use this as an LP model reference to sculpt an HP model from. If you haven’t already, you may want to check out the Character Creator course (ogre), as that’s probably the most relevant one to what you’re trying to do =)

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You can use sculpting tools on any mesh but low poly won’t give you the expected results from mid/high poly.

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Sculpting will need a much denser mesh. Depends how much detail you want to sculpt rather. You could use the multiresolution modifier.

If doing the course it may be better just to do it though first then consider something more ambitious.

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