Jumping animation doesnt automatically transition to airborne

Hey. I am doing Shooter course, and currently stuck at last lecture :frowning:

Here is my setup:

Locomotion setup


Jumping setup

Transition setup from Jumping to Airborne

image

Inside the transition… Everything is done as the course says…

You don’t have anything for the transition (last screenshot)

Ran into this same issue, and figured out that this was due to the animation node you are using. It needs to be a sequence player then everything should work as expected. You do not need anything in the transition node since you are selecting the Automatic rule based on…

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