Jumping animation doesnt automatically transition to airborne

Hey. I am doing Shooter course, and currently stuck at last lecture :frowning:

Here is my setup:

Locomotion setup

Jumping setup

Transition setup from Jumping to Airborne


Inside the transition… Everything is done as the course says…

You don’t have anything for the transition (last screenshot)

Ran into this same issue, and figured out that this was due to the animation node you are using. It needs to be a sequence player then everything should work as expected. You do not need anything in the transition node since you are selecting the Automatic rule based on…


This topic was automatically closed 20 days after the last reply. New replies are no longer allowed.

Privacy & Terms