Joypad Controller to UE4 Controller mapping

Hi All,

Don’t know if someone already posted this. Anyway, just a small information regarding how UE4 calls the different buttons in the input setup.

I found a nice reference online (https://pjstrnad.com/mapping-of-xbox-controller-to-unreal-engine/) explaining what are the names Unreal uses for the different buttons of the controller. I’m currently in UE 4.22.2 and they are still using these names.

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