I've found my muse!

I found this guy on the internet, so I’m going to make his face 3d! I’m hoping to stay in Blender Render to make a face that could be exported to the Unity Game Engine. That also means I will be modelling the hair, as appose to a hair particle system.

Human%20Head%20Reference

Also, I have made cartoony people before, so here is my most recent creation, Sarnia!

Except this time I’m hoping to have actual eyes and teeth! I have a problem where my characters look very… lifeless with the way I make eyes so hopefully here I can learn to fix that!

Here are older people that I’ve made (with that lifelessness I want to learn to fix):

Also, hair is difficult and takes a really long time!

1 Like

I can see, you have spend a lot of time on rigging this.
I’m trying to, but I find it a difficult process.
Especially the process of low-poly to high poly. and working from pose to pose.

So, Nice work!!

Privacy & Terms