When I did live coding, it came up like this.
File D:\unreal\Unreal Projects\CryptRaider\CryptRaider\Intermediate\Build\Win64\x64\CryptRaiderEditor\Development\Engine\SharedPCH.Engine.Cpp20.h.obj was modified or is new
File D:\unreal\Unreal Projects\CryptRaider\CryptRaider\Intermediate\Build\Win64\x64\UnrealEditor\Development\CryptRaider\CryptRaider.cpp.obj was modified or is new
File D:\unreal\Unreal Projects\CryptRaider\CryptRaider\Intermediate\Build\Win64\x64\UnrealEditor\Development\CryptRaider\CryptRaider.init.gen.cpp.obj was modified or is new
File D:\unreal\Unreal Projects\CryptRaider\CryptRaider\Intermediate\Build\Win64\x64\UnrealEditor\Development\CryptRaider\CryptRaiderCharacter.cpp.obj was modified or is new
File D:\unreal\Unreal Projects\CryptRaider\CryptRaider\Intermediate\Build\Win64\x64\UnrealEditor\Development\CryptRaider\CryptRaiderCharacter.gen.cpp.obj was modified or is new
File D:\unreal\Unreal Projects\CryptRaider\CryptRaider\Intermediate\Build\Win64\x64\UnrealEditor\Development\CryptRaider\CryptRaiderGameMode.cpp.obj was modified or is new
File D:\unreal\Unreal Projects\CryptRaider\CryptRaider\Intermediate\Build\Win64\x64\UnrealEditor\Development\CryptRaider\CryptRaiderGameMode.gen.cpp.obj was modified or is new
File D:\unreal\Unreal Projects\CryptRaider\CryptRaider\Intermediate\Build\Win64\x64\UnrealEditor\Development\CryptRaider\CryptRaiderPlayerController.cpp.obj was modified or is new
File D:\unreal\Unreal Projects\CryptRaider\CryptRaider\Intermediate\Build\Win64\x64\UnrealEditor\Development\CryptRaider\CryptRaiderPlayerController.gen.cpp.obj was modified or is new
File D:\unreal\Unreal Projects\CryptRaider\CryptRaider\Intermediate\Build\Win64\x64\UnrealEditor\Development\CryptRaider\CryptRaiderProjectile.cpp.obj was modified or is new
File D:\unreal\Unreal Projects\CryptRaider\CryptRaider\Intermediate\Build\Win64\x64\UnrealEditor\Development\CryptRaider\CryptRaiderProjectile.gen.cpp.obj was modified or is new
File D:\unreal\Unreal Projects\CryptRaider\CryptRaider\Intermediate\Build\Win64\x64\UnrealEditor\Development\CryptRaider\Mover.cpp.obj was modified or is new
File D:\unreal\Unreal Projects\CryptRaider\CryptRaider\Intermediate\Build\Win64\x64\UnrealEditor\Development\CryptRaider\Mover.gen.cpp.obj was modified or is new
File D:\unreal\Unreal Projects\CryptRaider\CryptRaider\Intermediate\Build\Win64\x64\UnrealEditor\Development\CryptRaider\TP_PickUpComponent.cpp.obj was modified or is new
File D:\unreal\Unreal Projects\CryptRaider\CryptRaider\Intermediate\Build\Win64\x64\UnrealEditor\Development\CryptRaider\TP_PickUpComponent.gen.cpp.obj was modified or is new
File D:\unreal\Unreal Projects\CryptRaider\CryptRaider\Intermediate\Build\Win64\x64\UnrealEditor\Development\CryptRaider\TP_WeaponComponent.cpp.obj was modified or is new
File D:\unreal\Unreal Projects\CryptRaider\CryptRaider\Intermediate\Build\Win64\x64\UnrealEditor\Development\CryptRaider\TP_WeaponComponent.gen.cpp.obj was modified or is new
Building patch from 17 file(s) for Live coding module D:\unreal\Unreal Projects\CryptRaider\CryptRaider\Binaries\Win64\UnrealEditor-CryptRaider.dll
LINK : fatal error LNK1104: ‘C:\unreal\Unreal Projects\CryptRaider\CryptRaider\Binaries\Win64\UnrealEditor-CryptRaider.patch_0.exe’ 파일을 열 수 없습니다.
Failed to link patch (0.000s) (Exit code: 0x450)
So I tried win64DevelopmentBuild in vs Code. Then, I came like this.
Unable to find project ‘C:\unreal\Unreal Projects\CryptRaider\CryptRaider\CryptRaider.uproject’.
I recently rerouted the unreal folder. Now it’s D:\unreal\Unreal Projects\CryptRaider\CryptRaider. But it feels like it’s registered as an old route. Is there a way to fix it?