my progression for player and grunt (testing with grunt)
Player levels = 5
Health:
L1 – 100
L2 – 200
L3 – 400
L4 – 700
L5 – 1100
ExperienceToLevelUp
L1 – 10
L2 – 20
L3 – 30
L4 – 40
L5 – 50
Grunt Levels 5
Health:
L1 – 50
L2 – 100
L3 – 200
L4 – 400
L5 – 800
ExperienceReward:
L1 – 10
L2 – 20
L3 – 30
L4 – 40
L5 – 50
With these numbers I do not seem to level up correctly.
For RPG/Quest style games
What would be good numbers to use?
Thanks
PS: What do you think would cause my health to go down without being hit?
Example: I shoot a grunt with an bow and arrow (enemy out of his range)
Grunt gets hit he loses health points and so do I???
hmm… no errors in console…