Issues within my Unreal

Hello,

I am following the classes. So I created a project and started following each course step-by-step.

However, when I close the project and try to reopen it later, the assets disappear the C++ classes are not listed, despite the source code exits. How can I fix that so I don’t need to download the source code from git and don’t lose all the work until a certain point because I stopped?

All help is welcome.

Regards,
Vitorio

Update:
The Thread is closed, but to solve this issue:

  • Open your project, opened
  • open any C++ class from Unreal Editor,
  • Close UE editor
  • on the open VS code ctrl+Shift+B
  • then use Editor Development {Buil,Rebuild}

So if was ToonTanks
ToonTanksEditor Wing64 Development Build

That will regenerate all references on VS project.

Open Unreal Editor, and all classes will now be listed there
Good Coding!

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Before closing the project make sure you build your c++ file.

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The source may still be there. First, have you turned off live coding (I’m assuming UE5) and this will help. As you add a C++ class, it will cause a build to happen. Alternatively, open the project with the editor closed and perform a build. This should then show the classes in the editor once you open it agian.

I hope this helps.

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