Issue with PlayerInputComponent being undefined

I’m using version 4.22, since the other versions just won’t build properly, and I’ve had almost no issues so far. EXCEPT the PlayerInputComponent keeps reading as undefined even though its defined in the header file. Maybe it’s some small mistake I’m missing but I haven’t been able to solve it! Please save me from deadly stress headaches :frowning:
Issue|690x153

The name there is completely unused. Could you show the definition of that function?

The definition had SetupPlayerInputComponent instead of PlayerInputComponent so I changed that but there was a new issue


You would need to include the header for UInputComponent

Compile complete! Thank you sm

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