Issue with Particle Effects

Hi Yaroslav,

There are a few reasons why this might appear to be the case.

  • the method which instantiates the prefab isn’t being called (I think you’ve already ruled that out based on your other topic)
  • there’s no reference to the prefab (I think you’ve ruled that out also, and you would see a NullReferenceException error most likely)
  • the particle prefab may have a nested child as the Particle System with a transform which ends up placing it no where near where you are spawning it - if that makes sense, e.g parent transform is ok, but child is off somewhere else
  • the settings for the particle effect may be making it run really quickly and it does appear but you’ve flown passed the enemy before you see them
  • the scale of the particle effects may be too small, they may be appearing but you don’t see them in the Game view

The above are just some reasons why it may seem they are not appearing.

I would be happy to take a look at your project if you would like to share your project files?

The forum will allow uploads of up to 10MB, if your project files (zipped) are larger than that you would need to use a service such as Google Drive or Dropbox, and then share the URL.