In the Rigidbody component, you could try to freeze the x- and y-rotation. See constraints.
If that did not fix the issue, please share screenshots of all components attached to the player.
See also:
- Forum User Guides : How to mark a topic as solved
In the Rigidbody component, you could try to freeze the x- and y-rotation. See constraints.
If that did not fix the issue, please share screenshots of all components attached to the player.
See also: