With the original assets depreciated, I downloaded the recommended set. The materials were off but I changed them to Standard and they now display correctly (probably). However, the assets that come with the first person assets include a tunnel, and I noticed that despite there being a box collider for both walls and the ceiling, only the wall colliders seem to stop my PlayerCapsule from moving, as shown in the picture. The capsule collider is exactly around the capsule mesh, though I did move the capsule up within the PlayerCapsule object so that the top of it was closer to âeye levelâ. Previously it was just the camera passing through the ceiling of the tunnel while the capsule was passing underneath.
Does anyone know why the collision isnât working correctly here?
Edit: the capsule also ignores collision for the top of the doorway seen in the background.