Issue with Autocomplete and colors and variables on XCode

I did all the steps shown in the videos for setting up the IDE.
No color coding happens when I type stuff, and I cannot autocomplete anything, and I could not declare a variable. What did I do wrong?
I couldn’t figure out how to #include the library the other dude said to do. Is that what is wrong?

Notice how there are no colors in the UE_LOG

I’m having the same issue. Have you put in the pointer and compiled the code yet? Unreal’s console is outputting my previous text “… on chair” for both objects. This is confusing because that text no longer exists, so it must be stored somewhere and it’s not acknowledging the %s in the text now.45 PM

I think this is how the library should be included, though.02 PM

Hello, I found this: https://answers.unrealengine.com/questions/590970/auto-complete-not-working-in-xcode-suspected-due-t.html
Just tried it and didn’t work for me though…

It seems that the video has been edited. As brno32 stated, Instructors said we must add in the include "Gameframework/Actor.h"
Thanks, it worked for me!

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