Hi! Thank you for this tutorial, I have tried to put it into practice with bools, I want to use the bools for instance if I have a key I can open a door or if I have two items, I would like to set them to true and if so I want to set Active two objects in the inspector. I have created for doing so an InventoryManager for the player, in order to test if it works or not I have created a box collider that if the player runs into some bools are set to true. I have tried to adapt the knowledge I had so far with saving one boolean and what I could learn from this video, but I cannot manage to find the solution in spite of having tried both methods.
I have kindly made two videos with the issues for you in case you can see the error or can help me:
Best regards and thank you in advance