Is there any course here that covers end to end game asset production

Is there any course here that covers end to end game asset production including integrating the asset inside Unity.

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Not really they are separate softwares The Blender ones will show you how to make models, the game engine ones how to make the games. There is probably some mentions of some considerations that the other sort of software will want in both though. But nothing as narrow and specific as I get the impression your want.

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Unfortunately not. These types of course are very rare not only here but troughout the web.
It’s past the time GDTV did a full pipeline course or a software integration course.

Rather than teaching how to model each asset and code each asset from scratch.
They could offer a puzzle like course with all pieces ready just to be integrated and launched into a full game.
They could explore import settings, common import issues, asset optimization and etc…
I’m gonna send this as a course idea.

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Sad!

There is a bit of practice exporting from Blender to Unity in the characters course, near the end, if you have access to it. I think it covers the basics, but also enough for many cases I can think of.

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