Let’s say we have 2-3 types of towers to choose from. Instead of making a UI menu to drag and drop, how would i implement clicking on a tile and getting the valid options popping up as icons or names so i can then choose and click and spawn them? Or my idea is more complex than the drag and drop one?
Exactly, thanks a lot! I didn’t know the word radial
Radial in this case is just the circular shape of this particular menu. It doesn’t have to be round. You can use the concept to have the items underneath each other instead of in a circle. I just went to the ‘radial menu’ because I’ve used it in multiple projects.
Radial looks neat especially if you have multiple options, i will use it like that, thank you.
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