IS there a way to disable the mouse during the transion?

Many ways to bake a cake…

when player enters portal can we disable mouse clicks till transions is done?

Thanks

Yes,
player.GetComponent<PlayerController>().enabled=false;
Just remember that after the scene loads, the player won’t be the same player, so you have to disable/enable after we get the player again.

Thanks

I was hoping for a Unity built in event like OnMouseOver… lol

maybe unity could be so kind as to add OnWantToDisableMouse event… LOLOLOL

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